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Come back often to this ISTE Conference 2013 group (select Browse Places and search with the keyword ISTE) during the conference and let us know what you are enjoying. Those of us at home look forward to reading about the main points made by the keynote speakers, what you are learning in your sessions, and, of course, we'd love to see photos from your activities.
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Jane Brown, Thinkfinity Community Manager
Jane McGonigal spoke about gamification in education. She talked about the staggering amount of time that today's young people spend playing online and video games. She made some good points about how you can construct games that engage students and provided some examples of her work. However, the biggest takeaway I had was that is we could harness just a fraction of the collective time that students spend gaming and direct it toward games or activities with an educational or social purpose, we could build a resource like Wikipedia in a matter of days. The trick is building those games and activities that will engage a student the way entertainment oriented games do.
eSchool News has a short report out on the ISTE 2013 keynote speaker, Jane McGonigal, http://www.eschoolnews.com/2013/06/24/iste-keynote-gaming-has-huge-educational-potential/?ps=312859-001300000131yBQ-0033…
I'm still one of the skeptics and obviously a good gaming experience, educational or not, requires great development and programing.
Did they say rather any other countries rely on gaming as an educational tool?
Thank you, Marc. Looking forward to hearing more from you at ISTE 2013 ,as you have time. Anything you want to share. :-)